Tuesday, January 24, 2012

Icon Set v2


For more of a Blog-only post:
I've added a few more icons, as well as moved & updated some others. I believe this may be the last time I ever need to open that file. Let me know what you think.
Also, please do not use them without asking me first!

Weapon List

Again, slow blog is slow.
I've been working very hard finishing up the weapons, all that's left to do is decide the values.
Weapons can be found here.

Thursday, January 12, 2012

Wikia Page

Not much big news to post here at the moment, but I did make a page on the Monster Hunter Fanon Wikia. There are some new Monster names, as well as the beginning of the story currently added on that page. You may want to keep your eye out over there as I may add more than I should over there.
MHRPG @Wikia

Sunday, December 25, 2011

Beta Luck Next Time

I hope everyone had happy holidays.
My previous mention of having a Beta out around this time has been missed. I ran into a couple snags here & there with getting assets in order. But fear not, it's still coming along!
(I'm going to test page breaks, so if this works, more info below; if not... well... more info below)

Thursday, November 24, 2011

Giving Thanks

I hope you've left some room to feast your eyes on the beauty that is the World Map. Just like a Thanksgiving dinner, you've gotta let this settle before you do much else.
Welcome to the world of Monster Hunter!

Based on the map from the Illustration Book, and the data Bobofango's translated, I've pieced together a possible World Map.
For a more in-depth look:
-Towns: 24
-Zones: 36
-Small Monsters: 40
-Large Monsters: 122
Those numbers may change, but as it stands they seem very solid.
Of course, none of this would be possible without CAPCOM's resources or the wonderful MonHun Fanbase.

Saturday, November 19, 2011

New Member: DicloniusAnimeX

So earlier today a few of my messages were answered. In one case, I was able to use someone else's music for the Title screen, so thanks for that "MrAquamentus". Among another message, someone's able to make more music and also some art. That person is choosing to go by the name "DicloniusAnimeX". So far from what I've heard of his 8-bit music, he's going to be an amazing asset. He's also designed the title screen in about 35 minutes, and it looks outstanding!

Hopefully together we can cut off some time it takes to get to a final release and make the community happy.

Thursday, November 17, 2011

Surprise Menu Post


So after getting the Icons out of the way, I was able to import them and customize a whole new text window based on MHP3rd. I'm also unsure if the Aptonoth will keep that image, or even what I'm going to do with Monsters during battle. The menu and the icons look amazing though, I'm actually starting to feel proud of myself. But it's too early to celebrate.
The Playtest is really addicting and after slaying my first Velocidrome, I'm glad to say that this still has the difficulty of MH, as well as the adrenaline-boosting payout. This may turn out to be a great fan game after all!